NETXGEN - Games, Animation and VFX.
My Blog
My blog is a collection of pretty much everything I will have learnt and done throughout my time on the course, be sure to take a look through what I've done so far.
~Art Fundamentals (Colour Theory)~
Light contains all colours, each and every colour is a different wave. Additive colour mixture: Addition of all colours = white...
~Maths and Logic fundamentals + Product Programming skills (Averages within Python)~
Standard deviation - A quantity expressing by how much the members of a group differ from the mean value of the group. Low deviation -...
~3D Tools - Creative and Technical 3D Modelling (Project tooth)~
Using the bevel and extruding tools further, I went on to make a tooth in Maya 2018. I started with a cube, splitting each face into 9...
~3D Tools - Creative and Technical 3D Modelling (Making more complicated in game assets)~
Following on from the basic crate we made last time, we made a more complicated layout using the extrude tool (Ctrl+e) to introduce new...
~3D Tools - Creative and Technical 3D Modelling (Making an in game asset)~
With Sam, we used both Maya 2018 and Adobe Photoshop to create our first in game asset, a wooden crate. We started by starting up Maya...
~Fundamental Product Programming skills (Compilers and Interpreters~
The first lesson of Fundamental Product Programming skills revealed two types of source code (a text listing of commands to be compiled...
~Art fundamentals (Found Object)~
Draw 1 object in detail using the thumb measuring method we learnt in lesson along with 4 smaller versions in various angles. I also...
~Game Over induction project~
GROUP MEMBERS: Me (Archie) Aiden Jess Alex The project titled 'Game Over' involved creating a news report based on the riots following...
~Maths and Logic fundamentals (Number Categories and Set Notations)~
The first lesson of Maths and Logic fundamentals introduced 4 number categories; Natural - 1, 2, 3 (Whole numbers), Integer - -1, -2, -3,...








