Using the bevel and extruding tools further, I went on to make a tooth in Maya 2018.
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I started with a cube, splitting each face into 9 smaller segments. I got two of the bottom segments and extruded extruded them out by adjusting the axis, I did this a second time so I could select the middle edge and pull it out to the side (I did this to both sides) to create the roots of the tooth. I finished by doing extensive beveling and extruding on the upper tooth as well.
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