Due to the recent Covid-19 outbreak, a lot of the progress that had went underway within Unreal was no longer able to be worked on, so as an alternative I settled for a 20 second Maya Animation Render sequence.
To start with I wanted to use this as an opportunity to make some changes I feel would allow the project to better perceive my vision. To do this I wanted to accomplish 2 things, animation aside. I wanted to ensure colours were a lot more bright and vibrant alongside wanting a more realistic variety of buildings to sprawl either side of the road.
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To start with I went into a new Maya project and created some smaller and simpler block-like buildings to help contrast the large towering skyscrapers, and then went into another Maya project and begun to arrange everything into place. For texturing I used Arnold Standard Surface materials and added a glow to them to recreate the effect generated inside unreal, and also made sure this time the buildings had more defined window pane areas to them to make it seem more realistic.
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Once all arranged I placed some cars into the scene and started moving them across the road at different intervals, whilst adding keyframes to create the feeling of pedestrian drivers moving across the city. Once I hate the animation done I rendered at high quality 1080p resolution, this unfortunately took quite a while but is understandable.
After I had all the rendered footage my friend Izzy gave me a great helping hand and offered to composite my music and rendered shots, due to my hardware limitations but once that was done I had a .mp4 file of my completed project here is a YouTube link to it.
https://youtu.be/EFJa_7LB4ic
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