We were tasked to create computer keyboard and monitor in one 3D model with the help of the extrusion tool.
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I started by creating the base of the monitor stand by adding divisions to a flat cube and bringing out the sides on the back to make it more rounded.
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I then added some definition to the monitor stand by beveling the top sides and created the start of what will be the part which the monitor would be connected to.
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Using the extrusion tool, I created a connection from the stand onto an also extruded monitor.
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To complete the monitor, once again used the extrusion tool to define where the monitor screen is.
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The keyboard was simple, I added numerous divisions to a flat rectangle and extruded many of the small faces to create buttons, to complete the buttons I pulled each face in at once by keeping 'Keep faces together' on.
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To create the mouse, I smoothed a cube to a point where it became an oval, deleted the bottom half of the faces and used the 'fill hole' tool to give it a bottom part. To create the left right mouse bottom I slightly extruded two of the faces.
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I used the exact same NURBS technique that was present in my lamp project to create a wire connecting from the mouse to the monitor.
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I did the same for the keyboard, completing the project.
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-Final mesh and wireframe mesh-
Despite being a rather simple project, it still taught me how to model yet another variation of everyday object and also helped me realise that in games a lot of work goes into 3D assests that you might not even be seeing very often and that taking time on all the models can help the game look a lot nicer. I also got to use more NURBS which I enjoy using a lot.
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