~Fundamental Product Programming Skills (Perlin Noise)~
- Archie
- Feb 8, 2019
- 1 min read
Updated: Mar 13, 2019
In this lesson I was introduced to Perlin Noise.
Perlin Noise is a type of gradient noise developed by Ken Perlin in 1983.
Adding a noise map into Unity engine and editing the width is a good way to make make randomly generated terrain.


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