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~Fundamental Product Programming Skills (Perlin Noise)~

  • Writer: Archie
    Archie
  • Feb 8, 2019
  • 1 min read

Updated: Mar 13, 2019

In this lesson I was introduced to Perlin Noise.


Perlin Noise is a type of gradient noise developed by Ken Perlin in 1983.


Adding a noise map into Unity engine and editing the width is a good way to make make randomly generated terrain.



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